Skyrocketing UK Loyalty Memberships Reshape Market Dynamics
A comprehensive 2024 study by Mando-Connect and YouGov that reveals substantial shifts in consumer engagement and preferences for loyalty programmes in Britain, should prompt brands to reassess their strategies.
Key Findings: Loyalty Programme Adoption
The study shows that loyalty programme membership among British consumers has increased to almost 80%. Since 2022, the average number of programmes per consumer has risen from four to six. This marked increase in both membership and programme adoption per individual indicates a growing consumer appetite for loyalty initiatives. However, it also presents challenges for brands seeking to stand out in an increasingly crowded market.
Value-Driven Engagement: Primary Motivators
The study highlights a strong consumer focus on tangible, financial benefits from loyalty programmes. Specifically:
69% of participants cited discounts and offers as their main reason for joining loyalty programmes.
30% valued free products, services, experiences, and privileges.
30% appreciated partner brand rewards.
These statistics highlight the importance of tangible, financial benefits to British consumers in their loyalty programme engagements. The prominence of discounts and offers as the leading motivator suggests that immediate, quantifiable rewards are particularly appealing in the current economic climate.
Resilience and Evolution of Established Programmes
Well-established programmes in the supermarket, retail, and pharmacy sectors continue to dominate the loyalty landscape. Programmes such as Tesco Clubcard, Nectar, and Boots Advantage Card maintain strong market positions. However, these traditional schemes are evolving to incorporate more diverse benefits, including member-exclusive pricing, tailored offers, and strategic brand partnerships.
The Rise of Hybrid Loyalty Models
The most effective loyalty programmes in 2024 are adopting hybrid models that synthesise various loyalty mechanisms. These sophisticated schemes might combine traditional point accrual with tenure-based rewards and cross-brand benefits. This multifaceted approach allows programmes to address diverse consumer preferences and create more compelling value propositions.
Strategic Brand Partnerships: Expanding Value Propositions
Brand partnerships have emerged as a crucial component of successful loyalty programmes. These collaborations enable brands to broaden their reward offerings cost-effectively while providing members with enhanced choice and value. The partnership between Caffè Nero and Waitrose exemplifies this trend, offering MyWaitrose members complimentary coffees and discounted items, thereby enriching the overall loyalty experience.
Digital Integration and Personalisation
The study highlights significant advancements in digital loyalty experiences. As consumer expectations have risen, loyalty marketers have responded with improved apps, smoother user experiences, and more engaging promotions. This section explores how these digital innovations are reshaping loyalty programmes and enhancing consumer engagement.
Key findings and trends include:
Enhanced User Experience: Loyalty apps now offer better functionality, smoother UX, and seamless reward claim processes. This improvement addresses the needs of increasingly demanding consumers who are quick to disengage from subpar experiences.
Gamification and Interactive Promotions: Programmes are incorporating more engaging, game-like elements. Notable examples include:
Vodafone's VeryMe "Elf & Seek" Promotion, which used AR and geotagging for a treasure hunt experience.
The new KFC Arcade loyalty programme, integrating game-like elements into the loyalty experience.
Oracle Red Bull Racing's "The Paddock Make Your Mark" promotion, allowing members to design a car.
Customer-Centric Innovation: Loyalty programmes are increasingly focusing on true customer-centric innovations, tailoring experiences to individual preferences and behaviors.
Data-Driven Personalisation: Programmes are leveraging customer data to offer more relevant rewards and experiences. For instance, the revamped Nectar scheme considers not just spending, but also shopping frequency and loyalty duration for more tailored rewards.
Potential of Web3 Innovation: The study notes that while British loyalty programmes are leading in many aspects, major UK programmes have yet to venture into Web3 technologies. The report points to international examples like Lufthansa and Starbucks, which have experimented with Web3-based loyalty initiatives, with mixed results.
Lufthansa launched its Uptrip programme in 2023, using NFTs as digital trading cards. Members collect these NFTs by scanning boarding passes, with cards themed around cities, aircraft, or special categories. Members can exchange complete collections for rewards such as complimentary in-flight Wi-Fi, priority lounge access, and flight upgrades.
Starbucks introduced Starbucks Odyssey in December 2022, integrating NFTs with its existing Starbucks Rewards programme. However, Starbucks announced the closure of Odyssey in March 2024, after just 18 months in closed beta. The programme offered 'journey stamps' (NFTs) as rewards for completing activities and challenges, with collected stamps unlocking exclusive benefits and experiences.
The closure of Starbucks Odyssey highlights key challenges in implementing Web3 technologies in loyalty programs:
Complexity: Odyssey's structure, involving multiple currencies (Journey Stamps and Odyssey Points) and complex earning mechanisms, proved too convoluted for many users.
Value Proposition: The campaign struggled to clearly communicate its benefits over the existing, simpler Starbucks Rewards programme.
Relevance: The initiative may have been more appealing to Web3 enthusiasts than to typical Starbucks customers.
Timing: Launching after the peak of NFT enthusiasm may have impacted the campaign’s reception.
Despite these challenges, Starbucks hasn't abandoned Web3 entirely. In January 2024, Starbucks Korea launched 'STARBUCKS STAR★LIGHT', an NFT project integrated directly with Starbucks Rewards, focusing on sustainability by rewarding customers who use personal cups.
These experiences suggest that while Web3 technologies offer potential for innovation in loyalty programs, their implementation requires careful consideration of user experience, clear value proposition, and alignment with core brand values and customer needs. The study indicates that British programmes might explore similar innovations in the future, but should learn from these early attempts to ensure that any Web3 elements enhance rather than complicate the loyalty experience.
Strategic Implications for Brands
Based on this insightful study, along with recent market developments, here are key considerations for brands aiming to optimise their loyalty strategies in 2024:
Prioritise tangible value: Ensure that programme benefits translate to concrete financial advantages for members.
Example: Tesco Clubcard's introduction of member pricing, offering immediate discounts on purchases rather than points for future redemption.
Maintain operational simplicity: While innovation is crucial, avoid complexity that might deter engagement.
Example: Boots' Advantage Card maintains its straightforward points system (4 points for every £1 spent), which has attracted over 18 million members due to its simplicity and substantial incentives.
Diversify reward mechanisms: Explore multi-faceted approaches to recognising and incentivising loyalty.
Example: Sainsbury's revamped Nectar scheme now rewards not just spending, but also shopping frequency and loyalty duration, creating a more holistic approach to customer value.
Leverage strategic partnerships: Identify collaboration opportunities to enhance programme appeal and reach.
Example: The partnership between Caffè Nero and MyWaitrose, offering Waitrose customers free Caffè Nero coffees and discounts on treats, enriching the loyalty experience for both brands' customers.
Embrace digital solutions: Implement technology that enhances personalisation and user experience.
Example: Vodafone's VeryMe Rewards programme, launched in November 2018, demonstrates a successful digital-first approach to loyalty. The programme offers weekly discounts, prize draws, and exclusive access through the My Vodafone app. It provides immediate, tangible benefits such as discounts on Just Eat orders and ODEON cinema tickets. The programme's success is evident in over 135 million rewards claimed since its launch. VeryMe Rewards illustrates how digital solutions can very effectively combine national and local offers, encouraging frequent engagement while maintaining simplicity.
Consider hybrid models: Combine elements of different loyalty mechanics to create a more comprehensive offering.
Example: Sky VIP programme rewards tenure rather than spending, while also incorporating elements of surprise and delight through exclusive experiences and prizes.
Address economic pressures: Recognise the impact of the cost-of-living crisis on consumer priorities.
Example: Lidl Plus's "Lidl Bakery Super Spin" promotion in February 2024 offered guaranteed free bakery items, addressing consumers' desire for immediate, tangible rewards in challenging economic times.
As competition intensifies, brands must continually innovate to meet evolving consumer needs and economic pressures. In 2025 and beyond, loyalty programmes that deliver immediate, tangible value will thrive. Success hinges on personalisation, strategic partnerships, and seamless digital integration. The most effective programmes will become essential tools in consumers' lives, driving both brand affinity and business growth.
References:
Mando-Connect & YouGov. (2024). What the British want from loyalty programmes 4.0: What they think, feel and want, what matters and what's changing. Launched 20th March 2024.
All figures, unless otherwise stated, are from YouGov PLC. Profiles Data: 7 January 2024 - Total sample was 358,654 GB Adults ages 18+; 16 January 2022 - Total sample was 312,458 GB Adults ages 18+; 30 January 2022 - Total sample was 321,673 GB Adults aged 18+; 19 January 2020 - Total sample was 354,834 GB Adults aged 18+; 15 December 2019 - Total sample was 346,465 GB Adults aged 18+; 15 April 2018 - Total sample was 279,566 GB Adults aged 18+.
Omnibus Data: Fieldwork was undertaken between 4th - 5th January 2024. Sample was 2,066 adults. Carried out online. Figures have been weighted and are representative of all GB adults (aged 18+). Realtime Research.
About the Author
Billy Lindon - E-commerce, Web Design, and Digital Marketing Specialist
Billy brings over three decades of experience in technology, sales, and marketing to the fields of e-commerce and product page optimisation. His expertise stems from a diverse background, including extensive formal sales training and close collaboration with sales teams during his time at Nokia. This experience provided him with crucial insights into customer needs and effective selling strategies.
As a web designer, Billy is intimately familiar with UI design and UX principles, which he applies to create user-friendly and conversion-optimised e-commerce sites. His years of hands-on work building and optimising Shopify stores for a variety of businesses have given him deep insights into creating compelling product pages that not only look appealing but also deliver an intuitive user experience, maximising conversion rates in real-world e-commerce environments.
Currently, Billy applies his blend of sales expertise and design knowledge to help small businesses establish and improve their online presence through Shopify and Squarespace platforms. His approach combines data-driven marketing strategies with a thorough understanding of e-commerce best practices and web design principles. This article draws from his years of direct experience in sales, digital marketing, web design, and e-commerce strategy, offering practical insights for businesses looking to enhance their product pages and compete effectively in the global online marketplace.